class ScytheFireB extends KFMeleeFire;

var int maxAdditionalDamage;

defaultproperties
{
     MeleeDamage=300 //360
     maxAdditionalDamage=140 //180
     ProxySize=0.150000
     weaponRange=90.000000 // 150
     DamagedelayMin=0.760000
     DamagedelayMax=0.760000
     hitDamageClass=Class'KFMod.DamTypeKatana'
     MeleeHitSounds(0)=SoundGroup'KF_KatanaSnd.Katana_HitFlesh'
     HitEffectClass=Class'KFMod.AxeHitEffect'
     FireAnim="PowerAttack"
     FireRate=1.7 //1.300000
     BotRefireRate=0.850000
}
